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#Auto turn in wow Patch
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Patch 2.4.3 (): Using an instant ability after Steady Shot will no longer lock out auto shot.Patch 3.1.0 (1): 15% ranged haste is now built into the hunter's Auto Shot.This is to make it easier to crowd control creatures with Auto Shot while moving enabled. Casting Trap Launcher, Distracting Shot, and Scare Beast now cancel Auto Shot when cast. Patch 4.0.6 (): Hunters can now use Auto Shot while moving.Patch 4.1.0 (2): Auto Shot now automatically turns off until reactivated once Freezing Trap is cast on an enemy player.Since it is a spell in itself, attempting to use a macro which activates multiple abilities will prevent one or possibly more than one of the abilities from being activated (in other words, you will receive the error message "Another Action is in Progress").
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The auto-activation when used with any ranged offensive ability can cause you to generate more aggro than you wanted or to break an effect.The time between shots depends on the hunter's weapon speed and haste, just like the auto melee attack.The icon shown on this page is a placeholder, shown when no ranged weapon is equipped. The actual icon the player will see for the Auto Shot ability will be the icon for the ranged weapon in use.Generally a hunter will pull the mob and then just turn on Auto Shot and use whatever shots he chooses ( Arcane Shot, Serpent Sting, Concussive Shot, etc). This is the bread and butter attack for hunters.